FAQ: Resident Evil™ 2 - The Board Game
For the most up-to-date information about the status of our project, check our project updates on Kickstarter!

Does the Retro Pack add gameplay value or is it just an aesthetic upgrade?

The Retro Pack is an aesthetic upgrade, the Retro pack does not alter gameplay.

Last updated: October 05, 2017 02:41

Will the miniatures be the same quality as your other products containing plastic miniatures?

The miniatures will be the same quality as those seen in our other products that contain plastic miniatures.

Last updated: October 05, 2017 02:41

Are the Kickstarter exclusive models just alternate sculpts, or will they have additional rules also?

Just alternate sculpts.

Last updated: October 05, 2017 02:41

Are alternate sculpts extra models, or replacing existing ones?

Extra, not replacing.

Last updated: October 05, 2017 02:41

Are we going to do HUNK, Brad Vickers, uncontaminated Birkin, and Tofu models?

We would be mad not to, right?

Last updated: October 05, 2017 02:41

Any chance of a 5th player expansion?

Unfortunately not.

Last updated: October 05, 2017 02:41

Will elements from other Resident Evil™ games appear in this Resident Evil™ 2 board game?

Unfortunately not.

Last updated: October 05, 2017 02:41

Can I have more information about the Retro Pack, and other Add Ons?

Take a look at update #13!

https://www.kickstarter.com/projects/steamforged/resident-eviltm-2-the-board-game/posts/2003082

Last updated: October 05, 2017 02:41

Can I pledge for multiple copies? Will they all come with stretch goals? Will the shipping costs change?

You can pledge for multiple copies, they will all come with stretch goals, and the shipping cost will not be changed.

Last updated: October 05, 2017 02:41

What is a pledge manager? How does it work?

The Pledge Manager is how you allocate where you would like the funds you pledged during the campaign, and pay for shipping. You can also add to your Pledge during the Pledge Manager for additional contents, however, funds added during the Pledge Manager do not contribute to unlocking more stretch goals! When the campaign ends all Backers will be sent a Pledge Manager link where they can choose all of this, enter their shipping address, and pay for shipping.

Last updated: October 05, 2017 02:41

Will backers be able to use Paypal in the pledge manager?

We are currently looking into this, PayPal presents some issues when used in combination with crowdfunded projects.

Last updated: October 05, 2017 02:41

Do I add shipping to my pledge?

No, shipping is added during the Pledge Manager when the campaign has ended.

Last updated: October 05, 2017 02:41

Will the full rulebook be previewed?

Unfortunately not during the campaign.

Last updated: October 05, 2017 02:41

Will there be puzzles?

Puzzles are an integral part of the video game, but we have to think carefully about whether they fit into the board game, and we still need to discuss this in development.

Last updated: October 05, 2017 02:41

Will players be able to re-order gaming tiles to create their own scenarios?

We want to provide an experience true to the Resident Evil™ 2 world, however if you wish to play around with the components we’ve provided you with, you’re more than welcome to!

Last updated: October 05, 2017 02:41

Will there be ink ribbons/typewriters/item boxes featured in the game?

Obviously, the game is still in development… but we love these ideas!

Last updated: October 05, 2017 02:41

Do we have plans to make the components instantly recognisable players with colour-blindness?

As we have with our other products we will of course consider those with colour-blindness.

Last updated: October 05, 2017 02:41

Will there be a way to track your stats and inventory when playing using the campaign system?

We will ensure that the campaign system is developed to support play across multiple sessions.

Last updated: October 05, 2017 02:41

How many scenarios are we looking at in total including add-ons?

We have the whole of Resident Evil™ 2 to work with in terms of content, how exactly this content is separated out into scenarios is yet to be finalised.

Last updated: October 05, 2017 02:41

Any estimations on how long the game sessions are?

Varies depending on scenario, and how many scenarios you choose to play in a gaming session.

Last updated: October 05, 2017 02:41

Will you be localising the game to languages other than English?

We are currently only working on an English version of the game.

Last updated: October 05, 2017 02:41

What size will the cards be? Which sleeves would fit these cards?

The cards will be the same standard sizes we’ve used in our other products. In terms of sleeves we recommend ant ‘Standard Board Game Card’ sleeves (usually 66mmx91mm) for large cards, and ‘Mini Board Game Card’ sleeves (usually 41mmx63mm).

Last updated: October 05, 2017 02:41

Is the artwork final or prototype?

Artwork is still prototype, but the general aesthetic of the art will remain within the theme of Resident Evil™ 2. All art assets will go through CAPCOM approval.

Last updated: October 05, 2017 02:41

Will you be producing games from other Resident Evil™ titles?

We can’t confirm anything, but we’d be mad to not look at this in the future.

Last updated: October 05, 2017 02:41

Shipping Updates
For the most up-to-date information about the status of our project, check our project updates on Kickstarter!
No shipping updates are provided.
BackerKit FAQ

What is BackerKit?

BackerKit is a service that crowdfunded project creators use to keep track of hundreds to tens of thousands of backers—from shipping details, pledge levels, preferences and quantities, whether they have paid or had their card declined, special notes, and everything in between!

The BackerKit software and support team is independent from the campaign’s project team—BackerKit does not handle the actual reward shipping. For more information about the preparation or delivery status of your rewards, please check the project's updates page.

How does BackerKit work?

After the campaign ends, the project creator will send you an email with a unique link to your survey. You can check out a walkthrough of the process here.

I never received my invitation. How do I complete the survey?

The most common reasons for not receiving a survey email is that you may be checking an email inbox different from the email address you used to sign up with Kickstarter, Indiegogo or Tilt Pro account, or it may be caught in your spam filter.

Confirm that the email address you are searching matches the email address tied to your Kickstarter, Indiegogo, or Tilt Pro account. If that doesn’t work, then try checking your spam, junk or promotions folders. You can also search for "backerkit” in your inbox.

To resend the survey to yourself, visit the project page and input the email address associated with your Kickstarter, Indiegogo or Tilt Pro account.

How do I update my shipping address?

BackerKit allows you to update your shipping address until the shipping addresses are locked by the project creator. To update your address, go back to your BackerKit survey by inputting your email here.

When will my order be shipped, charged or locked?

That is handled directly by the project creator. BackerKit functions independently of the project itself, so we do not have control of their physical shipping timeline. If you want to check on the project’s status, we recommend reading over the project's updates page.

I completed the survey, but haven't received my rewards yet. When will they arrive?

As BackerKit does not actually handle any rewards or shipping, the best way to stay updated on the shipping timeline would be to check out the project's updates page.

Contact Us